Brooke Klimek Unity3D and iOS Developer

AR TOWER DEFENSE

Repository

This game uses augmented reality and playing cards as image targets to trigger different events. The tower defends itself by calculating the closest enemy in range to shoot. The goblins and trolls are generated every ‘x’ number of seconds. A “hero” card summons the protector, aka the dragon. The game is over if 10 or more enemies enter the tower. This proof of concept can be expanded to create a tabletop tower defense game.

Demo

Home