In this virtual reality first person shooter the player receives points for killing enemies before running out of health. Different enemies are worth more or less points. Dust storms are randomly generated throughout the world. Drones attack if the player is within a certain distance. Nav mesh agents are used inside the temple. Both guns have different power levels, shot types, and reload times. The objective of the game is to get into the center of the temple and to collect as many points as possible without dying.